Fly is free-to-play MMO flight sim, 100% made by Pieter Levels by "Vibe coding" (generating 100% of the code by prompting LLMs / AI). It's a game without loading screens and GBs of updates every time you want to play.
The game recently crossed $1M MRR in just 17 days:
Pieter Levels on X
Revenue update: $87,000 MRR (which is $1M ARR)
While Pieter Levels already has an audience to share the game with, it proves that nowadays you don't need to be a programmer with years of experience to create stuff. You can use AI to build fully functional MVPs to validate your project.
Pieter Levels on his project:
One unlucky (or lucky) thing is that this project took off completely unpredicted and it happened just when I was on travel with gf to France and Switzerland. I didn't wanna lock myself up in a room all day computering so I actually spend most of the days just doing fun stuff with her (as I should) and then in the evening when I got an hour (like now), scrambling and quickly getting things done
That would never be possible if I coded it without AI though, it would simply take too much time. Without AI it would have taken me 10-100x more time and I would have simply not been able to build this and maintain it at the same speed
AI really is a creativity and speed maximizer for me, making me just way more creative and more fast
I still mostly use @cursor_ai + @AnthropicAI Claude 3.5 and trying 3.7 too now!
I'm excited to get more time in the next few days so I can really add some new things, one thing I want is to put a big 3d leaderboard INSIDE the game with the scores on it for example