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Mirros Neely's Products
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This week marks a big step for me — I launched Ray3 AI, my first HDR AI video platform.
Ray3 AI started with a simple goal: help creators produce professional-quality videos without weeks of editing or expensive tools. After months of late nights testing prompts, debugging, and refining the workflow, I finally reached a version that delivers both speed and cinematic quality.
The biggest lesson along the way? User experience and technical performance must grow together. I learned that speed and quality don’t need to be trade-offs if the workflow is designed thoughtfully.
For me, Ray3 AI is more than just a launch — it’s proof that even the most ambitious projects can move forward step by step.
I’d love to hear from you: what’s the most recent “small but meaningful” win you’ve celebrated in your own work?

This week I hit a milestone I’m really proud of — I officially launched Wan Animate, an AI-powered tool that turns static images or videos into fluid character animations.
The journey wasn’t easy. I had to learn how to balance ease of use with professional results, and there were plenty of technical challenges (like making sure characters stayed consistent across different motions). But seeing the first smooth animation come to life felt like a real breakthrough.|
What I learned along the way:
- Start simple: focusing on just two core features (image-to-motion and video recasting) made the product more reliable.
- Talk to users early: feedback from creators and marketers helped me refine the workflow.
- Small wins matter: each working prototype built my confidence to push forward.
I’m excited about the future of Wan Animate and how it might help creators save time and explore new storytelling possibilities.
👉 What about you? Have you ever had a “small project” suddenly feel like a big win? I’d love to hear your stories.

Over the past months, I’ve been building Nano Banana, a tool that lets you edit and generate images simply by writing out what you want.
The idea came from a common frustration: most creative tools are either too technical or too rigid. Designers and small teams often spend hours tweaking details when they just want a visual that matches their idea.
With Nano Banana, you can upload an image, describe the change you need in plain text, and get a result that fits. Behind the scenes, the system balances visual consistency with flexibility, so you don’t lose quality while experimenting.
I focused a lot on making the interface lightweight and team-friendly. Version history and multi-user access were things I personally missed when collaborating, so I built them in from the start.
This project has been my way of rethinking how creative work can feel—less about fighting the tool, more about shaping ideas quickly. I’d be glad to hear how others approach this balance, and what features you’d like to see next.
